kilo / 1000 , symbol
kilobits = 1000 kbs
asap = as soon as possible
keyframe / set of attributes for 3d scene, computer calculates the in-between values automatically.
Link / hyperlink
Layer
MIDI / musical instrument digital interface /
Mesh / the surface geometry of 3d model, polygon patches, NURBS surface.
NTSC / National televisions Standards committee
Normal / 法向量
Object
Protocol / standard of technical conventions allowing communication between electronic devices.
Pixel / smallest visible unit of measure on your screen.
QuickTime / compressed video files.
Queue /data structure / first in, first out. <=> Stack
Router / receive a packet of data, read the address.
Resolution / the size of final image in pixels when rendering out scene.
Server / a server is computer software that "serves" documents or programs. / HTTP, FTP, SMTP.
Scene / scene file > rendering engine > image
telnet / accessing a remote computer.
Tween / short for "in-between".
Timing / an important principle gives meaning to movement.
URL / universal resource locator (an address)
UV texture coordinates / UV is 2-D, unwrap the UVs from the model and lay them flat on a plane. /eye hand coordination
VRML / virtual reality modeling language / for creating 3-D virtual worlds.
Vertex / a one-dimensional point in coordinate space
WAV / (*.wav) compressed waveform file
Walk cycle / a shot sequence of animation containing the keyframes necessary to make a bipedal character take 2 consecutive steps.
XML / extensible markup language
YUV / as known as YCC, YCbCr / EU PAL
Z-depths / the distance a particular point or surface lies inside a scene. / is used to calculate where a light casts shadows, and also to calculate which surface are visible to camera during rendering.
沒有留言:
張貼留言